ОПИС ВАКАНСІЇ
We are building a versatile pool of talented 3D Character Artists for upcoming projects ranging from hyper-realistic to stylized and even pixel-art games.
Whether you’re a highly technical artist or a creative character sculptor — we want to connect with you.
? Responsibilities
Create high-quality 3D character models (realistic, stylized, or pixel-art)
Optimize models for real-time engines (Unreal Engine, Unity, etc.)
UV mapping, baking, and texturing
Collaborate with rigging and animation pipeline (or do it yourself)
(Optional but preferred) Work with shaders and masks for material customization
(Optional) Set up Metahuman assets or integrate them into projects
?? Nice to Have
Ability to rig and animate characters
Experience implementing assets into game engines (UE5, Unity)
Understanding of full character production pipeline from concept to integration
Shader and material customization skills (creating color masks, blending materials, etc.)
Experience with Metahuman workflows
Adaptability to various styles: realistic, stylized, pixel-art
? What We Offer
Flexible freelance work with fair pay
Long-term collaboration opportunities
A chance to join projects early and grow with the team
Freedom to work on a variety of styles and genres
? Location: Remote ? Engagement: Project-based / freelance
If you’re a 3D artist looking to stay on our radar and collaborate on exciting upcoming titles — drop us your portfolio and let’s stay in touch!
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